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2D Survival Horror / Vampire Hunter / Single Player

Graveward

No rest for the dead.

Graveward is a top-down survival horror game about hunting vampires and enduring the night with limited supplies, ritual tools, locked routes, and careful exploration.

Graveward concept art showing a vampire hunter entering an old-world cemetery beneath a gothic church.

Media: Concept art

Game promise

Hunt the undead. Keep the vigil.

Explore cursed spaces, preserve scarce resources, and prepare each route like every round, relic, and lantern flame could decide the night.

Top-Down Tension

A readable overhead view keeps routes, threats, and escape decisions clear while preserving classic survival-horror pressure.

Old-World Horror

Castles, crypts, graveyards, chapel wings, and Transylvanian-style villages define the world — and its vampires grow more dangerous with every stage of transformation.

Prepared Survival

Pistol ammo, wooden stakes, holy water, lantern oil, keys, and relics create deliberate inventory decisions.

Core systems

Classic survival horror pressure from a top-down view.

Graveward focuses on route planning, resource scarcity, exploration locks, and combat encounters that reward preparation over panic.

Single-player campaign

Top-down exploration

Vampire stages

Locked routes

Key items

Scarce ammo

Healing supplies

Lantern light

Tone

A folkloric survival horror game about endurance.

Graveward leans into sacred iconography, ritual dread, and the feeling of carrying a fragile light through a world that does not want you to leave.

Current stage

In Development

Latest development milestone complete. Save and recovery presentation, onboarding, combat readability, and local player validation have advanced together. Broader controller and player testing are planned.

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