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Turn-based soccer tactics

Pitch Tactics

Every turn is a move on the board.

Development preview
Pitch Tactics portrait match at turn 3 of 24, 0 to 0: the captain on F8 holds the ball in a crowded centre circle, teammates ringed as pass targets, with Pass, Move, Shoot, Challenge, Hold and End Turn controls below.
Choose a pass through a crowded midfield. Android development preview on an emulator. Pieces and pitch-side models: Model components created with Meshy, modified by Trailmark Studios.

Read the pitch before moving. Select a player and the board shows where they can go or who they can pass to. Here the captain looks for a teammate through a crowded midfield.

Pitch Tactics turns a soccer match into a game of turns. Choose a player, read where they can move or pass, and build a route to goal while the other side answers move for move.

In developmentPhonesNot yet available

Six actions, one turn

Position decides the match.

There are no reflex shots here. Each turn you choose what one player does, then the other side answers, so a goal comes from the spaces you open up rather than how fast you tap.

  • MoveStep a player into space.
  • PassFind a teammate along an open lane.
  • ShootTake the chance when the angle is there.
  • ChallengeContest the ball carrier.
  • HoldKeep a player where they are.
  • End turnHand the move to the other side.

A match, turn by turn

From kickoff to the final whistle.

Development preview
Pitch Tactics in landscape: the full pitch with both teams' pieces on the grid, stands and floodlight masts along the side, and a side panel with the score, turn 5 of 24 and the six action buttons.
Landscape keeps the whole pitch beside the controls; this match was restored on the player's turn. Android development preview. Pieces and pitch-side models: Model components created with Meshy, modified by Trailmark Studios.

See the whole formation

Turn the phone sideways to keep the full pitch beside the controls. Leave a match and it picks up again on your turn.

Landscape keeps the whole pitch beside the controls; this match was restored on the player's turn. Android development preview.

Development preview
Pitch Tactics Clubhouse for Northgate Athletic: a five-club season table, the next fixture against Harbor Wanderers with a short scouting note, and a Play Fixture 1 button.
Career: a five-fixture season from the Clubhouse. Android development build.

Run a season from the Clubhouse

Career puts a five-club season in one place: the table, your next opponent and a note on how they like to play.

Career: a five-fixture season from the Clubhouse. Android development build.

Development preview
Pitch Tactics Matchday Briefing for Harbor Wanderers at Harbor Yard, fixture 1 of 5: the season 2 table with five clubs, the Wide shape on a formation diagram with arrows to change it, and Details, Start Match and Cancel buttons.
Pick your shape before kickoff, with the season table beside it. Android development build on an emulator.

Choose a shape before kickoff

The Matchday Briefing sets the fixture, the table and your team's shape side by side. Pick a formation, like Wide with full-backs and wingers hugging the touchlines, then start the match.

Pick your shape before kickoff, with the season table beside it. Android development build on an emulator.

Development preview
Pitch Tactics Tactics Lab drill 4, Finishing School: the striker aims at a lit lane in the net while the keeper covers F15, with Pass, Move, Shoot, Challenge, Hold and End Turn controls.
A Tactics Lab drill: score past the keeper. Android development build on an emulator. Pieces and pitch-side models: Model components created with Meshy, modified by Trailmark Studios.

Practise one idea at a time

The Tactics Lab has fifteen short drills on the real match engine, from opening lanes to finishing past the keeper. Replay any of them whenever you like.

A Tactics Lab drill: score past the keeper. Android development build on an emulator.

Where it stands

In development.

Pitch Tactics is in development for phones and isn’t available yet. The screens come from an Android development build on an emulator, and the match views are development previews; testing with real touch on a phone is still to come. Online play isn’t part of the game.

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