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2D Top-Down / Storm Survival / Unity

Tornado Warning

The sky is green. Get to cover before the storm hits.

Tornado Warning is a 2D top-down survival game about the minutes before impact: gather supplies, secure your home, guide your family and pets to shelter, and survive the hit.

Tornado Warning hero art showing top-down storm survival gameplay, shelter planning, and warning UI.

Media: Concept art

Game promise

Simple, readable survival under pressure.

Tornado Warning turns a clear countdown into fast decisions: loot what matters, secure what you can, and reach shelter before the storm arrives.

Loot

Grab supplies like radios, flashlights, first aid, water, batteries, keys, rope, and duct tape before conditions deteriorate.

Secure

Board windows, check on neighbors, gather family, and make every minute before impact count.

Shelter

Pick the safest route to cover as warning timers, radar uncertainty, and storm phases change the plan.

Core systems

Every run is different. The storm does not care.

The prototype direction centers on short survival runs, high-contrast UI, clear objectives, and procedural storm pressure.

Warning timer

Storm phases

Loot inventory

Family status

Shelter ratings

Radar uncertainty

Neighbor checks

Impact outcomes

Tone

Fast, tense, useful, and high contrast.

Tornado Warning should feel like a storm radio turned into a game loop: urgent, legible, replayable, and built around smart choices with real consequences.

Current stage

In Development

Latest development milestone complete. Daily Chase progression, meta systems, and local candidate work have advanced together. External playtesting is planned.

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